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- #Audified mixchecker in maschine driver
- #Audified mixchecker in maschine pro
- #Audified mixchecker in maschine software
- #Audified mixchecker in maschine plus
#Audified mixchecker in maschine driver
For example, I can choose to simulate listening through a TV da 22 " o 37 ", simulate listening inside a vehicle, on the passenger side or on the driver side to do this, click on the icon edit button set top left. Meanwhile, the main interface is resizable and, there is the possibility to choose between multiple listening situations or device models, for each simulation.Īt first glance it would seem more customizable than its younger brother. The big brother has additional features that allow us to have more control and versatility. We can also conceive it for creative use maybe for the sound design, or, if we want to get the classic "radio effect" or similar. Such a tool, as we anticipated a little while ago, can be useful for doing the type of check, explained a little while ago and, taking advantage of the fact that it provides us with various simulations of devices, and therefore (also) of speakers. MixChecker falls broadly into the category of low CPU consumption plugins, and is a latency 0 I would say that I do not mind at all. Only in this way can you become familiar with this software.
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Instead, I would focus on the section compensation: in practice, I have the possibility to "adapt" my listening system to what I am simulating, in such a way as to make a check, as realistic as possible, albeit using a not too sophisticated approach if I click on the headphones icon, I am communicating to the plugin that my listening system is, in fact, headphones, then MixChecker will adjust accordingly, trying to compensate for everything the same goes if I'm using monitors from 5 " o 8 " (we can also not activate the compensation).Ĭlearly not all headphones have the same frequency response, as do studio monitors not to mention the contribution that the room acoustics can make, so I invite you to take this possible compensation with the springs and experiment by doing many checks. Then there is the classic control mono, useful for checking the mix, precisely in mono, on which there is no need to dwell too much. There is the possibility, for each simulation, to compensate the volume, using the appropriate control, which can be activated from the menu at the top right and, by subsequently clicking on volume setup this thing comes in handy when we want to make quick comparisons, using multiple devices, without having excessive volume changes, when switching from one to the other.
#Audified mixchecker in maschine plus
The interface is very simple to understand: there are 12 combinations of different devices, including non-"consumer" systems such as, for example, studio monitors (useful if it is not the emulation of monitors that we already have) and the classic cube monitor, which many professionals often use to make a further check, after having listened to their mixes on the main monitors, plus other device simulations, easily understood by the appropriate figures. Let's start with the younger brother, to have a first approach that is not too complicated. This operation is certainly not easy and requires practice, experience and time available let's try to understand if this plugin can give us a hand or not.
#Audified mixchecker in maschine software
This software was designed to make our mix/ mastering are, as far as possible, compatible with common playback devices ( smartphone, Hi-Fi, tablets, laptop and the like) avoiding waste of time in fact, it must be borne in mind that most users do not listen to music through optimal reproduction systems or audiophiles, which instead the audio professional does, as it should be!
#Audified mixchecker in maschine pro
The product is available in the Standard version and in the Pro version. I'm talking about MixChecker, a plugin that emulates various listening systems, inherent to common devices (consumers), that the average user could use nowadays, and not only. Some of you will remember software, such as ampLion e GK Amplification 2, products that we can include in the category " amp simulation".įor some years, the brand has been dedicating itself to the creation of classic plugins, dedicated to audio professionals however today I will talk about a somewhat unusual plugin, when compared to the categories I have reviewed so far. Audified is a brand from the Czech Republic that initially developed plugins aimed at guitarists / bassists (even those who worked in the "home studio" field)
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